Home
Blog
(current)
Travel
Articles With Tag: Images And Graphics
Cel Shader
Implementing a Cel Shader in C++ with GLSL Shaders.
Cloth Simulation
A cloth simulation project for a Computer Graphics course.
Pathtracing and Lighting
Pathtracing rays to simulate lighting and refraction on objects.
MeshEdit
A triangle mesh editor tool to resample and smooth meshes prior to rendering. Written as part of a class project in CS 184 at UC Berkeley.
Rasterizer
A vector graphics renderer for SVGs and PNGs made for CS 184 at UC Berkeley.
HDR Processing and Seam Carving
Final project for Computational Photography, HDR implementation and Seam Carving.
Panoramic Images and Homographies
A project for CS 194-26 to perform automated panoramic stitching with RANSAC and homographies.
Face Warping and Affine Transformations
Using python and affine transformations to perform face warps.
Building a Pinhole Camera
Building a pinhole camera to understand how to capture light.
C++ 2D and 3D Animation
Wrote a simple graphics library from scratch in C++.